AI Insights · Timothy · April 2022
Top 5 Puzzle Games in the UK - Q1 2022 Performance
Discover the top-performing puzzle games in the UK for Q1 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, the puzzle game category saw notable performances from the top five games in the United Kingdom. Here's a closer look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
June’s Journey: Hidden Objects experienced fluctuating weekly revenue, peaking at around $128K in late January before dipping to approximately $67K by mid-February. Downloads ranged from 3.2K to 4.9K, with a notable increase in the first week of March. Active users saw a decline, starting from 106.9K at the beginning of the quarter and ending at 91.1K by the end of March.
Angry Birds 2 had its highest weekly revenue in early February, reaching $71K, but saw a decrease to about $46K by the end of March. Weekly downloads dropped from 26.9K at the start of January to 17.6K by the end of March. Active users also exhibited a downward trend, starting at 299.7K and closing the quarter at 228.7K.
Manor Matters showed steady weekly revenue, peaking at approximately $60K in late January and ending the quarter at around $53K. Downloads saw a significant drop, starting at 4.5K in early January and declining to 2.9K by the end of March. The game’s active users decreased from 100.9K at the start of the quarter to 84K by the end of March.
Wordscapes maintained consistent weekly revenue, ranging between $40K and $48K throughout the quarter. Downloads saw a high of 83.1K in late December but declined to 34.9K by the end of March. Active users fluctuated, peaking at 384.1K in mid-February before settling at 315.9K by the end of the quarter.
Seekers Notes: Hidden Objects had steady weekly revenue, peaking at $49.7K in early February and ending the quarter at $41.7K. Downloads decreased significantly from 3K in late December to 1.1K by the end of March. Active users also fell from 13.2K at the start of the quarter to 11.4K by the end of March.
These insights reflect the dynamic nature of the puzzle game market in the UK. For more detailed analytics and insights, visit Sensor Tower.